I work great on my own but even better in a team. I have a knack for learning whatever I need for the task at hand. In my “real” career in advertising I worked leading creative teams and it helps me be comfortable under pressure and tight timelines.
Do you need help injecting creative forces into a project workshop or help your in-house team open up for different perspectives? I’ve worked as a creative director in advertising for 20+ years both in Europe and South East Asia, heading teams both small and large in pursuit of breaking patterns and creating excellence in storytelling. My advertising creative work portfolio can be found here.
I can help you with visual concept sketching, storyboards for film but also final art ready for digital or print.
With 5 years experience in user experience, persona-building, ux-auditing of websites, apps and service design, I can help you improve your project from a user perspective.
I’ve worked professionally as a 3d modeller since 2003, first in broadcast before moving onto real-time. I do all my own modelling, UV mapping, texturing, rigging for my games and I work fluently in both Maya and 3ds Max.
I’m fluent in C# and comfortable in HLSL. I have developed a proprietary framework and tools for quick turnaround of small games and write my own surface shaders. Compute shaders are beyond me for the moment but I’m learning it quickly!
Art & Design
I can create in a wide range of styles, from pixel art to 3d graphics, hand-drawn to painted and advanced retouch and photo-editing. Follow my Instagram account for more!